Notgames Forum

General => Introductions => Topic started by: Marco Turetta on April 06, 2011, 11:33:00 PM



Title: Ok, let's start
Post by: Marco Turetta on April 06, 2011, 11:33:00 PM
Hello everybody,
I'm really glad to join this forum which I've been silently reading since the first days.

I've always loved videogames, very much. But i finished very few of them as I get easily tired of repetitive tasks (like kill, kill, kill... or quest, quest, quest... ) and I feel frustrated when I'm confronted with content put there merely to make the game of an industry-acceptable length.

Since the 90's I asserted in conversations that videogames could be real works of art, but wasn't able to provide any convincing example. I would have been more credible stating that I believed in aliens...

Then I almost casually stomped into The Path.

The joy I felt starting playing it must have been similar to that of Jodie Foster when she first heard the alien message in Contact!

I work as a professional programmer.
And recently I've started dedicating myself to making games.
I almost finished coding my first little project, in the meanwhile sketching the design for the second one, a bit more ambitious and personal.

The goal is to iterate, possibly increasing complexity, aesthetics and meaning  8)


Title: Re: Ok, let's start
Post by: Michaël Samyn on April 07, 2011, 12:59:45 AM
Welcome!

Looking forward to your work and ideas.

The joy I felt starting playing it must have been similar to that of Jodie Foster when she first heard the alien message in Contact!

How very flattering! Thank you.  :-[  :-*


Title: Re: Ok, let's start
Post by: Jeroen D. Stout on April 07, 2011, 10:48:58 PM
Hello elDroid!

Looking forward to seeing what you were inspired to - my alien message was The Graveyard.

There is not much real works of art when it comes to games, but making them can be as good as seeing them, I do find.


Title: Re: Ok, let's start
Post by: Marco Turetta on April 08, 2011, 12:35:45 AM
Hello Jeroen, and thank you.

Despite being a so constrained game I felt a sense of freedom playing The Graveyard, as if I finally wasn't expected to do anything.
I have the "full version" now, but I didn't  play it yet. Maybe I'm not ready to let the nice old lady go  :'(

Michaël, it seems many of us owe you a drink for the inspiration  ;D



Title: Re: Ok, let's start
Post by: Michaël Samyn on April 08, 2011, 09:33:37 AM
Michaël, it seems many of us owe you a drink for the inspiration  ;D

I am but half of the Siamese twins called Tale of Tales. Auriea will get half of each drink.  :)

Anyway, I'm very glad to notice this. Because we were feeling quite alone with our ideas for a while there. Which is frustrating because it all seems so obvious plus there's a real desire in the audience for these things. Glad to see more developers exploring the huge potential of the medium!


Title: Re: Ok, let's start
Post by: Marco Turetta on April 10, 2011, 12:04:20 AM
Quote
I am but half of the Siamese twins called Tale of Tales. Auriea will get half of each drink. 

Of course  ;)

I thought of you and Auriea and The Path today when I saw this short "Lucia":
https://www.youtube.com/watch?v=FGj74CRn8xo (https://www.youtube.com/watch?v=FGj74CRn8xo)



Title: Re: Ok, let's start
Post by: Marco Turetta on April 10, 2011, 12:30:19 AM
I see now it was ment to be in two parts.
This is the second one, shot one year later:
http://vimeo.com/5214935 (http://vimeo.com/5214935)