The Independent Games Festival has
added an
Excellence in Narrative category to its awards. I find myself not very excited about this.
It was obvious that they needed another garbage bin to put stuff in that didn't belong elsewhere, as Nuovo was getting crowded. But "narrative" is such an uninspiring, conservative category. If only they had called it "writing". Or if they, instead, added categories for "poetry" and "atmosphere". You know, things that actually matter in this medium, things that the medium potentially excels at.
I guess it's typical for a branch of the industry that is so closely related to its core business. They even admit it themselves, that they are just like their "sister festival, the Game Developers Choice Awards". In-dependent? Right.
Many of the commercial successes in indie games are created by AAA industry dropouts. And their creations have been very much defined by that AAA industry, only deviating or contrasting with it in minor points or logistics. I can't think of any other medium -if we can call videogames that- where the "independent" wing is so closely related to the main industry.
I guess this is the result of the closed myopic geek culture that surrounds videogames. Almost everyone who makes videogames today comes from games, either from a position in the production factories of the industry or from the hardcore gaming hobby community.
I wish for a place where videogames can be approached as a truly new medium, ideologically independent of the AAA industry and logistically independent of its distribution platforms. What does it say about indies that they need Valve, Apple, Sony or Microsoft to survive? Such a close relationship can only lead to conservatism and stagnation. And this while there is so much work to be done!