As far as I can tell, Nidhogg won the award because of the reasons you mention. It's well designed to be fun. Many of the Nuovo jury members were hardcore ludologists (Eric Zimmerman himself was one of them -you know, the man who defines a game as
a system in which players engage in artificial conflict, defined by rules, that results in a quantifiable outcome, next to Frank Lantz, the most extreme pro-game theorist I know, next to Jason Rohrer, "Mr Art Game" (i.e. leader of the pack of those who believe that game rules can and should express everything), next to Rod Humble, his patron saint (who, I must admit, was a lot more open minded than the rest of them). Few of them had an artistic background.
We should be lucky that Chris "God" Hecker's Spy Party didn't win. Luckily the fact that it wasn't finished was used against it.
If it wasn't for us, I doubt Dinner Date would have been selected. Or Bohm, or The Cat and the Coup for that matter. But our influence was limited to selecting the finalists. After that, we all had to post our nominee(s) for a winner in a private email to Brandon Boyer and I guess he tallied everything up and Nidhogg appeared as a winner.
I think some members of the jury think that Nidhogg is somehow "edgy" or even "punk". I think they see the retro style is ironic and "raw" and thus the game
must be revolutionary. There was also a tendency in this jury to reward "good design". So much so that there was a concern that there might be too much overlap with the main prize category.
I hereby
repeat my suggestion that you should all
email Brandon Boyer and Simon Carless to offer your services as a jury member next year. It's all a lottery anyway, and we might as well be the ones influencing it. At least when
we do, perhaps something will start moving in the industry.