I strongly believe in video games as art, and I see this game as a slap in the face to everything games in art can be.
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Gone on MLP ForumsI think this game is a bit too up it’s own arse with the whole ‘games are art!’ thing. It’s far too abstract for it’s own good.
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DanTheGamer32 on Giant BombYou’re not an artist.
You’re a disgrace to the very concept of art.
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Nocturne on Steam forumsThese are some of the comments that we are seeing on internet forums on
Bientôt l'été. Most of these tend to be based on the
Steam store page for the game.
It's easy to make fun of these reactions. Since there are many players who deeply enjoy the game, these "opinions" are irrelevant given that
Bientôt l'été was not exactly fine-tuned for mass appeal.
But I find a nagging grain of truth in the general sentiment.
Bientôt l'été is if not the only then at least the most modernist game we have made with Tale of Tales. I tend to dislike the modernist approach to art but I make exceptions for some artists. One of those is Marguerite Duras, who inspired the game. Following her thoroughly modernist attitude,
Bientôt l'été ends up as a modernist game.
We're hardly the first modernist artists in the world. But so far videogames have been blissfully spared from the onslaught that modernism has caused in other art forms. This is one of the reasons why I find videogames so attractive as an artist. I dislike modernism and videogames thoroughly tend towards pre-modern aesthetics and methods that I have great sympathy for.
I hope we have not damaged the innocence of videogames too much with
Bientôt l'été. I'm happy to have made it and proud of the result but, at least for a while, do not wish to enter a similar modernist creation process.